Thursday, February 16, 2017

Digital Citizenship



Begin by watching the short intro and download the NMC Horizon Report 2016  K-12 Edition:


  • Write down the long term, mid term and short term terms
  • Think, how the new trends and challenges may impact your future as a student and a teacher?
See what are the 9 elements of  Digital Citizenship:
 http://www.digitalcitizenship.net/Nine_Elements.html 

  • Are you well versed in all of the elements? 
  • Will you be able help your students? 

Check this resource collection related to youth & Internet safety put together by Scott Mcleodhttp://storify.com/mcleod/overblown-fears-regarding-youth-and-internet-safet
  • What do you think about resources collected there?
  • Do you think that some of the common fears related to youth and Internet safety are overblown?
  • maggda weeworld.com

Check resources at WorldSavvy - organization that helps students develop 21st Century skills for Global Competency - browse the resources and opportunities for schools around the world. Bookmark for future use!


Browse and bookmark for future use: http://www.aplatformforgood.org -  A vision for a  Platform for Good is to start a dialogue about what it means to participate responsibly in a digital world. While recognizing the potential risks, they celebrate technology as a vehicle for opportunity and social change.

Netiquette: Browse and bookmark for later  resources related to the common do's and don'ts of online communication http://www.albion.com/netiquette/

Follow our Digital Citizenship board on Pinterest

Bookmark for future use the blog with great cyber safety tips and resources http://theinnovativeeducator.blogspot.com/2008/08/how-do-i-help-my-child-learn-to-use.html

http://www.nbc.com/saturday-night-live


Standards Connection: 

ISTE Standards for Students connection: 
  • Standard #2: Digital Citizen: Students recognize the rights, responsibilities and opportunities of living, learning and working in an interconnected digital world, and they act and model in ways that are safe, legal and ethical.
  • Standard #3: Knowledge Constructor: Students critically curate a variety of resources using digital tools to construct knowledge, produce creative artifacts and make meaningful learning experiences for themselves and others.
  • Standard  #7: Global Collaborator: Students use digital tools to broaden their perspectives and enrich their learning by collaborating with others and working effectively in teams locally and globally.
ISTE Standard for Teachers (pdf) connection
  • Standard #4: Promote and model digital citizenship and responsibility - Teachers understand local and global societal issues and responsibilities in an evolving digital culture and exhibit legal and ethical behavior in their professional practice 
Additional resources (not required):


To Read: Five Myths About Young People and Social Media - Five Myths About Young People and Social Media  - article based on book by Danah Boyd "It’s Complicated: The Social Lives of Networked Teens"

To Read about : Second Screen Culture 

To bookmark: Free ebook from Promethean Planet in PDF format: Play and learn: Being online 

thetrevorproject.org -  The Trevor Project -  The leading national organization focused on crisis and suicide prevention efforts among lesbian, gay, bisexual, transgender and questioning (LGBTQ) youth.


itgetsbetter.org - It Gets Better Project -  video website created to sent the message and to inspire hope for young people facing harassment. Created in response to a number of students taking their own lives after being bullied in school.

To watch all 7 segments of the pbs feature “Growing Up Online” (56 min), and consider the questions below. http://www.pbs.org/wgbh/pages/frontline/kidsonline/view/


Questions to ponder after watching "Growing Up Online":
  • The program describes social networking sites as places where kids post pictures, accumulate friends, post messages to others and describe themselves. Social networking also allows young people to express themselves, experiment with different perspectives, and play with aspects of their identity. Do you think it would be possible to use social networking in the classroom to better facilitate students learning? Can you imagine an example to support your opinion?
  • Who should be responsible for teaching about cyber safety-- parents or school?
  • What is or should be a teachers’ role in students' online life?
  • Do you think that we should restrict (block) students from using Social Networks (Facebook, Twitter, Ning...) and other user generated websites (YouTube, Wikipedia...) or rather teach them how to use them wisely.
To Watch:  the pbs follow up to the “Growing Up Online” video: "Digital Nation - Life on the virtual frontier" (90 min) http://www.pbs.org/wgbh/pages/frontline/digitalnation/view/